Changelog (en anglais) :
https://steamcommunity.com/app/475150/d ... 816965606/
Atlantis DLC
A new questline with new areas, new enemies and new loot
Expanded Masteries - unlock a new tier of skills in each Mastery
Tartarus Endless Mode to really test your character’s mettle
Casino Merchant to gamble your gold for extra loot
New powerful relics, craft up to two into one item
Find & brew a new type of Potion
Titan Quest Improvements
DirectX 11 support including color grading, ambient occlusion, and soft particles
with DirectX 9 legacy mode
Custom settings for displaying combat damage and effects
‘Quick-Cast’ option to cast all spells directly at the cursor
Colored items backgrounds that show their rarity
New loot filters for valuable yellow items or only green and above
Large shared Relic Vault to store your characters’ Relics, Recipes & Artifacts
Quick transfer of items to and from the stash by right-clicking
Improved Arcane Formula highlighting of owned ingredients
Improved item tooltip highlighting of supported skills
Bulk buying of Potions (10 at a time) by shift-clicking
Item comparison for items on the ground.
Default Taunt skill for everyone
Select All Pets can now handle more than five pets
Magically enhanced skill numbers are now in a more readable color
Projectile and weapon trails no longer disappear.
Fewer limitations for assigning skills to mouse buttons
Support for fourth and fifth mouse buttons
Numpad support for entering passwords
Key to hide the UI for screenshots
Force move keybind to run towards the cursor position
Option not to play intro videos
Cinematics menu to watch videos
Selectable menu background scene
Options menu tooltips
Improved borderless window mode
Titan Quest - Update 2.3
Changelog
General stability fixes
Fixed garden colossus animations
Added missing leg armor textures
Fixed weapon projectiles
Removed loot drop from Sarcophagus (First Disciple)
Removed grey collision walls rendered visibly
Updated some textures and models
Fixed collision in Gaulos
Tweaked Atlas boat captain area
Added POI in Atlas cave
Added torches outside cave in Atlas
Tartarus music volume adjusted
Bugfix: quest counters are now cleared between game sessions
Side quest fixes: The lost wanderer, The Letter and Foraging quests had an issue where player characters that had completed the Ragnarök expansion didn't get correct quest log updates. This is now fixed but characters who have already started or completed these quest might have some residual effects of this issue. As of 2019-05-09 all player characters are backed up on the first game launch to \Users#user#\Documents\My Games\Titan Quest Backup. Players who want to reset these quest could revert their characters, note that this will reset all progress since the backup was made though.
Satyr side quest proxy now spawns three enemies instead of one.
Fixed missing collision in Aetolion Polis
Blocked off alley in Gadir
Changed lights in Necropolis to nightlights
Fixed Floating Tartarus-portal in Gadir
Fixed hole in the wall in Passage of soul
Fixed so the player can't reach deep water in Coastal Asomata
Bugfix: fixed crash due to setting debug information on invalid indexbuffer for meshes
Titan Quest - Update 2.4
This is the second major update for TQ since the Atlantis release. We will keep watching feedback and react accordingly.
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/ ... -community
Changelog
Tech
Various stability fixes
Fixed fog of war not being displayed in Windows 7
Laptops with multiple graphic cards now better at selecting the best one
Added MSAA options for DX9, and FXAA for DX11
Added better error messages if hardware is not supported
Fixed cinematics in non-native resolutions
Cinematic volume is now correctly determined by Master Volume
Fixed loud sound when auto-sort combines lots of relics
Balance & gameplay
Tartarus reward chance now also depends on difficulty / loot quality
Fixed gold drops from Tartarus chests
Fixed Extra Relic suffix not appearing on items
Fixed low-level Aegipan Soldiers equipping too many MIs
Fixed Whirling Blades and Creeping Death Scroll functionality
Added proper cooldowns to new Scrolls
Ancestors received Ghost type and absorption/immunities, lowered HP in turn
Trimmed legendary chest loot tables in favor of more Atlantis items
Cut energy cost from Lasting Legacy
Tweaked Gadir merchant inventories
Fire Nova receives greater damage increases at high levels
Meteor Rain now does physical damage within a range, less burn
Changed Life Drain Cascade to fork to targets rather than arc
Fixed some new skills' sounds still being placeholders
Decreased health of Mosquitos, increased health of Lions
Balanced Giant's Tooth around giving Strength in %
Fixed DA being given as % on Freyja's torso armor
Increased Basilisk stun & confusion resistances
Potamoi mages may sometimes cast Spellbreaker
Tweaked names of chests/piles
Tweaked Tartarus' (boss) base level to reduce downscaling
Tartarus received 20% phys/pierce resistance
Adjusted damage values of new epic/legendary shields
Added missing stats to MI weapons
UI
Artifact formulas now correctly highlight items present (or not) in the relic vault
Added Shift+RMB function to use relics while Stash is open
Localization
Fixed various texts, especially German translations
Tweaked some item names
Titan Quest - Update 2.5
Please use our public bugtracker to report issues: https://redmine.thqnordic.com/projects/ ... -community
Changelog
Fixed toggle item pick up
Fixed so stash increase button is disabled when its full size
Fixed so rare items will show when using filter dual magical
Added tag for relic
Improved dx11 stability
2.5a Changelog
Tartarus arena chests now always drop gold
Tartarus arena chests now also drop potions
Tweaked Tartarus monster spawns
Added some bonus hero spawns to Tartarus
Fixed excessive MI drops on Coral and Hesperide Mages
Increased chance of Triton MI weapon skills activating
Redfist Daggers now grant Double Slash (instead of Dual Wield)
All Atlantis items now properly use Atlantis affix tables
Turned down frequency of "Tinkerer" afffix drops per item
Cut off T7 skill connectors in the base game (fix follows)
Increased XP rewards for large enemies
Increased population of Snakes & Vultures
Tweaked Cokcatrice colors
Tweaked Atlantis chest names
Fixed gray Siren textures
Fixed Harpy assets from Ragnarök
Fixed Primrose assets from Ragnarök