Modérateur: Modérateurs Grim Dawn
That is to say, it will be about one-third of the content that players might expect in a full-sized game, which is why we’ve priced the normal edition at one-third the cost of a full-sized game.
Jean a écrit:C'est ainsi que Medierra nous apprend que plusieurs d'entre eux font désormais partie de "38 studios" qui prépare la sortie très prochaine (février) de l'Action-RPG Kingdom of Amalur : Reckoning.
The couple of us that do this full-time are maniac deviants who are okay living on the edge of financial ruin. Most sane people who have secure, well-paying jobs aren't comfortable taking a gamble like that and I can't really fault them for it. Funny thing, I think it was a little over a year ago, I was told by a friend from Blizzard that Jay Wilson wanted to talk to me about the Lead Gameplay position on D3. He probably thought I was a total jerk but I refused to talk to him out of fear that the possibility of working on the Diablo franchise would be too tempting to resist and I might be persuaded to give up on Grim Dawn. What rational, sane person would pass up an opportunity like that though? I think it takes a special brand of self-delusion, recklessness, stupidity and big balls to keep going down this road when there are so many easier paths available.
Jean a écrit:Comme on pouvait s'en douter, Medierra a été approché il y a quelques temps en vue du poste de "lead gameplay designer" sur Diablo III. Il a alors refusé de rencontrer Jay Wilson, par crainte d'être tenté par une telle offre et d'être amené à renoncer du même coup à Grim Dawn.
Voici l'anecdote racontée par Medierra lui-même (il parle au départ de l'avancement lent du travail de Crate, du fait que très peu de développeurs peuvent s'y consacrer à plein temps, vu tous les sacrifices et risques professionnels que cela supposerait pour les membres de son équipe) :The couple of us that do this full-time are maniac deviants who are okay living on the edge of financial ruin. Most sane people who have secure, well-paying jobs aren't comfortable taking a gamble like that and I can't really fault them for it. Funny thing, I think it was a little over a year ago, I was told by a friend from Blizzard that Jay Wilson wanted to talk to me about the Lead Gameplay position on D3. He probably thought I was a total jerk but I refused to talk to him out of fear that the possibility of working on the Diablo franchise would be too tempting to resist and I might be persuaded to give up on Grim Dawn. What rational, sane person would pass up an opportunity like that though? I think it takes a special brand of self-delusion, recklessness, stupidity and big balls to keep going down this road when there are so many easier paths available.
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